Up: Game 3  Up: Game 3 Outline


You start to head towards the dungeons when a thought comes to you.

If you sneak away carefully and quickly, you can escape the castle. By the time the witch realises you'll be far away and hopefully out of range of her magic. Then all you have to do is find a jewellers or someone who can cut the collar off.

You turn and race out the main courtyard of the castle, finding that it has stopped raining. You keep running until you are out of breath, but while you take a breather, a tingling sensation flows through you..

Written by AR Jackson

Back to the parent page

(This page has not yet been checked by the maintainers of this site.)